Modeling, texturing and rendering
This project served as a skills assessment for Technicolor Creative Studios. The tasks involved a blend of diverse capabilities. In Photoshop, I stitched photos together, while in Nuke and Photoshop, I executed video tracking and seamless replacement. My expertise extended to 3D modeling and texturing, where I crafted and textured a Kawasaki Ki 61 Hien aircraft. Utilizing Blender, Substance Painter, and Cycles for modeling, texturing, and rendering, I achieved a coherent and detailed result. I’m pleased to share that I successfully cleared the test, even though the course’s completion was postponed. For a glimpse of my skills in action, I’ve attached the video test for your reference.