At Planet 141, I worked as a supervisor on an animated feature, overseeing several key areas of production. My responsibilities included background, prop modeling, compositing, lighting, and rendering supervision, which gave me a broad view of both the creative and technical sides of the project.
Using Maya as the main production tool and Fusion for compositing, I managed complex scene setups and coordinated a team of 10–15 artists to maintain visual consistency and smooth collaboration across departments. This project was my first deep dive into node-based compositing, which expanded my technical skill set and introduced new, more flexible workflows.
In addition to team leadership, I focused on maintaining prop consistency through automated scripting, aligning the visual style across shots, and making sure all elements came together into a cohesive and engaging final film.