VR cars

Modeling 3D cars for VR

SEAT IBIZA

My role as a 3D modeler for the Moving Message company revolved around the task of crafting three distinct cars that would seamlessly integrate into a VR project. In Blender’s digital canvas, I model each car, ensuring that every curve and contour mirrored its real-world counterpart with an eye for detail that enhances the immersive realism. A critical aspect of this process was optimizing the models for performance within a VR context, adhering to a strict tri count ceiling of 25,000 polygons. This crucial constraint was met with a delicate dance of preserving the aesthetic intricacies while economizing on polygons, resulting in models that seamlessly blend visual fidelity with smooth, glitch-free interaction. Each vehicle took about a week of dedicated craftsmanship, a testament to my commitment to precision and artistry in 3D modeling, and they stand ready to elevate the VR experience with their lifelike presence and seamless performance.

SKODA FABIA

HYBIRD BUS

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